Last week was productive for research on DAI, as two new scientific documents are now available.
On Thursday, October 17, I had the opportunity to participate in the Belgian video game history seminar led by Björn-Olav Dozo. This seminar is in French, public, broadcast live, and recorded. The production is masterfully handled by Alexis Messina. As a researcher, it’s rare to have the opportunity to share one’s work in such good conditions, so I warmly thank Björn-Olav for the invitation, and the technical crew for the great work. The seminar took the form of an interview, during which I traced my career before presenting my ongoing research (done in my spare time, so far!) on the DAI Personal Computer. Trigger warning: since the interview format is quite specific, and my research is still “in progress”, I hope I didn’t make too many approximations. While I had previously presented some preliminary results in other contexts, this was the first time a recording exists.
Aside from my presentation, the seminar produced seven videos featuring interviews with individuals who are or have been active in the Belgian video game industry. A fantastic resource! Check it out here.
In parallel, I also received my copy of a new book titled Fragmentos y microhistorias del videojuego Europe, edited by Óliver Pérez-Latorre, Víctor Navarro-Remesal, and . I contributed two small pieces, one of which relates to DAI, within a broader article on the history of Belgian video games written by Björn-Olav Dozo (everything connects!). Ironically, the first written scientific production modestly tracing a few milestones in DAI’s history is not published in French, Flemish, German or even English, but in Spanish. I am very honoured to be part of this beautiful table of contents.
Looking forward to the next episodes!
